Student eSports League
For the Student eSports League we will be working with the Microsoft™ Store to provide a series of video gaming events and tournaments that only students will be able to compete in. This league is an Olympic style competition divided up into different video games within various genres of video gaming. Students can compete in any of the individual and team games, wherein prizes and ranking points will be awarded for 1st, 2nd and 3rd place winners. Points accumulated go towards the schools, organizations and teams that the student represents. There is no limit to how many students can compete for their school or organization, nor how many games they can compete in. All competitors have the option to compete within the following League categories:
- High School League (9th-12th graders only): Our staff and selected students will be hosting several competitive gaming tournaments both online and onsite at various High Schools throughout Louisiana.
- Youth League (All players under the age of 18): We will be working with the Microsoft™ Store, New Orleans Recreation Department, Audubon Aquarium/IMAX Theater, and Heroes of New Orleans along with a few other organization to recruit and facilitate all students grades K-12th!
Sample Student League Games and Points from previous years
|Madden||Rocket League||Halo 5|
|League of Legends||NBA2k||Mario Kart|
|Smash Bros 4||Xenoverse||FiFa|
1st Place = 1000 points
2nd Place = 500 points
3rd Place = 250 points
What are League Points?
League Points are issued through our custom website platform (eezers) based on performance of all tournaments played throughout the season. Points are also issued to 1st, 2nd and 3rd place finishers of all tournaments. The ranking system is maintained throughout the season using the amount of points a player accumulates from all tournaments.
The rankings, similar to chess, are calculated utilizing a form of the Elo Ranking System. It is designed to calculate rank in a balanced and competitive manner to help determine who the most skilled players and teams competing in the respective tournament and/or event. The World Football Elo Ratings is a ranking system for the men’s national association football teams that is published by the website eloratings.net. It is based on the Elo rating system but includes modifications to take various football-specific variables into account, like the margin of victory, importance of a match, and home field advantage.
There will be trophies and prizes awarded to the top ranking league players as well as schools. The end of the season concludes with a massive event called NOLA Gaming Fest which is our super bowl of gaming. The prize total for this event is divided up and issued to the top three teams in the League for the respective year of competition. The League structure gives something tangible gamers can attach the process. These different processes are comparable to many different sports club associations and other competitive activities such as chess, track, golf, pool, bowling and more!
High School League Team-Any School grades 9th-12th
Youths League Team- Any Middle School,Non profit Organization grades K-1
One of the major goals this year at the IGL Foundation is to introduce the statewide eSports League to all students of Louisiana. Many of the tournaments will be online and broadcasted at different school locations, commentated and hosted by the students. For our onsite tournaments, we will be providing gaming console setups in participating schools gyms and auditoriums. Students will be competing for points, rankings and a free trip to compete in the Student Grand Finals at NOLA Gaming Fest along with many different prizes and scholarships!
For the Youth League, we will be working with many different types of organizations to create eSports teams, however, only nonprofit organizations can qualify for entry and competition. Through fundraising, donations and sponsorships we are able to create various scholarships to use as prizes for our Student Gamers. The competitions allow students the opportunity to earn grants and scholarships to raise money for STEM and Digital Arts programs and equipment.
(Student League Tournament flyer from previous year)
Encouraging scholastic achievement with video games gives schools an opportunity to raise the bar in educational models for motivators through incentives, similar to sports teams having academic requirements before being allowed participate. Schools will also have another outlet to help students pursue college education from the many different scholarship fundraising opportunities through gaming tournaments throughout the season as well.